Cars together with Stars
These give more RP than the non-starred version as well as have more fusion slots, generating them quicker in the end (compared to the non-starred version).
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For tier 1 through tier 3, in live races, it’s usually best to have a low PP as well as a high EVO (you’re aiming for an EVO of somewhere between 500-700+). After we had been enjoying for a couple months, we stumbled upon a video which talked about how to acquire keys in live racing using a Golf GTi, so we updated the NOS, tires, as well as trans on a GTi (one we had gotten from a crate) as well as left everything else stock, added fusion parts to those updates, tuned it, as well as found it was a pretty fantastic way to begin out grinding for keys. The numbers for which construct as well as tune were 231 +527 (we kept track of those numbers, as we were curious if it would work as well as needed to remember them if it did.).
For tiers 4 & 5, have a tune which may race close to, together with slightly under, your dyno time as well as has an EVO of somewhere between 700-1000+; together with the is your goal. You’re looking for a 50% acquire ratio. Winning a lot of races in a row & having a acquire ratio over 50% feels great, but it will usually bump you into a quicker lobby (e.g. you will be forced to race quicker & quicker opponents). It’s even vital to find the right lobby for any live racing you do. If you lose several in a row (and they are killing your run times), back out as well as re-enter. There are a lot of complaints about match-making in the multi-player part of CSR2 as well as sometimes we have frustrated as well, but together with time as well as effort, you’ll be able to do it.
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